1500
Offline 188.19.162.22:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 20:22 UTC 21:22 UK · 10d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 92 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 106 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
Quick answers
From the figures on this page.
Player activity
Where does 1500 place among Rust servers?
In the top 70% of all ranked servers sits 1500, at #15,280 on hours played over seven days.
What is the current population on 1500?
The last sighting of 1500 was 10 days 2 hours ago; it is offline right now.
Rules and settings
What is the current map on 1500?
A procedural map, generated by the game, is what 1500 runs.
Which settings and rules apply on 1500?
You will not find a gather rate in the name of 1500. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of 1500?
You will find no region published by 1500. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 188.19.162.22:28015 is its address.
How reliable is 1500, and is it currently online?
1500 is offline at the moment, with the last sighting 10 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does 1500 operate?
The version on 1500 is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on 1500 when wipe day arrives?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does 1500 wipe, and at what times?
Its rhythm cannot yet be told: too few of 1500's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 2 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is 1500 part of?
These Rust Wipe Tracker lists take 1500: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 1500?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 1500 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to 1500?
Enter client.connect 188.19.162.22:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.