Raid Simulator [Devblog 116] NO-STEAM
Offline 188.19.61.93:28015 checked 35d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 125 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 66 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
How does Raid Simulator [Devblog 116] NO-STEAM compare with other Rust servers in the rankings?
A seven-day player-hours count places Raid Simulator [Devblog 116] NO-STEAM at #15,551: the top 71% of every ranked server.
Is Raid Simulator [Devblog 116] NO-STEAM busy at the moment?
The last sighting of Raid Simulator [Devblog 116] NO-STEAM was 35 days 11 hours ago; it is offline right now.
Server rules
What is the current map on Raid Simulator [Devblog 116] NO-STEAM?
The map on Raid Simulator [Devblog 116] NO-STEAM is procedural, produced by the game.
Which settings and rules apply on Raid Simulator [Devblog 116] NO-STEAM?
No gather rate appears in the name of Raid Simulator [Devblog 116] NO-STEAM. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The VAC anti-cheat from Valve is disabled.
Server details
What is the location of Raid Simulator [Devblog 116] NO-STEAM?
You will find no region published by Raid Simulator [Devblog 116] NO-STEAM. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.19.61.93:28015.
Is Raid Simulator [Devblog 116] NO-STEAM up, and how good is its uptime?
Offline for now: Raid Simulator [Devblog 116] NO-STEAM was last seen 35 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
On what Rust version does Raid Simulator [Devblog 116] NO-STEAM operate?
On Windows, Raid Simulator [Devblog 116] NO-STEAM runs Rust network protocol 1381. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Raid Simulator [Devblog 116] NO-STEAM wipe, and at what times?
There are too few of Raid Simulator [Devblog 116] NO-STEAM's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month.
Tags and filters
Where does Raid Simulator [Devblog 116] NO-STEAM appear in Rust Wipe Tracker lists and filters?
You will find Raid Simulator [Devblog 116] NO-STEAM on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
How should you read the tags on Raid Simulator [Devblog 116] NO-STEAM?
mp100 (Max players): Slot count: 100; v1381 (Protocol): Join only if your game runs protocol 1381; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h202183d3 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Raid Simulator [Devblog 116] NO-STEAM publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Raid Simulator [Devblog 116] NO-STEAM?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.19.61.93:28015.