TEST
Offline 188.191.42.10:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Sat 26 Sep, 08:30 UTC 09:30 UK · 33d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 25 Sep, 07:55 UTC 08:55 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 440 / 500
- Rustoria.co - EU East Long 448 / 475
- Rusty Moose |EU Main| 965 / 1000
- Rustafied.com - EU Friday 63 / 100
- Rustoria.co - EU Main 992 / 1000
- Rustoria.co - US Main 24 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of TEST against other Rust servers?
In the top 71% of all ranked servers sits TEST, at #16,957 on hours played over seven days.
What is the current population on TEST?
The last sighting of TEST was 31 days 7 hours ago; it is offline right now.
Rules and settings
What is the current map on TEST?
The map on TEST is procedural, produced by the game.
Which settings and rules apply on TEST?
You will not find a gather rate in the name of TEST. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does TEST run from?
No region is published by TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 188.191.42.10:28015.
How reliable is TEST, and is it currently online?
The current status for TEST is offline, last seen 31 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
What Rust version is TEST using?
On Windows, TEST runs Rust network protocol 2633 and build 163207. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does TEST handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players.
How often does TEST wipe, and at what times?
To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 33 days 7 hours.
Tags and listings
Where does TEST appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on TEST?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags TEST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to TEST?
Enter client.connect 188.191.42.10:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.