TEST
Offline 188.191.42.1:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 20:49 UTC FW 21:49 UK · 27d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 09:15 UTC 10:15 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sat 26 Sep, 08:30 UTC 09:30 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5 days
- Players before
- 1
-
Fri 25 Sep, 07:55 UTC 08:55 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Wed 23 Sep, 20:24 UTC 21:24 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Tue 22 Sep, 11:54 UTC 12:54 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 1
-
Mon 21 Sep, 05:54 UTC 06:54 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Sun 20 Sep, 10:10 UTC 11:10 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Fri 18 Sep, 01:21 UTC 02:21 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 1
-
Mon 14 Sep, 12:58 UTC 13:58 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.5 days
- Players before
- 1
Show all 11 wipes
-
Sun 13 Sep, 23:55 UTC 00:55 UK · 45d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 433 / 400
- Rustoria.co - EU East Long 340 / 350
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 145 / 200
Quick answers
From the figures on this page.
Player count
How does TEST compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits TEST, at #16,036 on hours played over seven days.
Is TEST busy at the moment?
The last sighting of TEST was 27 days 13 hours ago; it is offline right now.
Rules and settings
On what map does TEST take place?
The game generates the procedural map that TEST runs.
What are the rules on TEST, and what settings does it run?
The name of TEST gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is TEST based?
No region is published by TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 188.191.42.1:28015 is its address.
What is the uptime of TEST, and is it online?
The current status for TEST is offline, last seen 27 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEST using?
On Windows, TEST runs Rust network protocol 2633 and build 163207. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on TEST when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does TEST wipe, and at what times?
TEST wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 13 hours have passed since this world was made.
Tags and listings
Where does TEST appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags TEST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 188.191.42.1:28015.