Jeffrey test server
Offline 188.207.108.71:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 169 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 29 / 200
Quick answers
From the figures on this page.
Population
How does Jeffrey test server compare with other Rust servers in the rankings?
In the top 62% of all ranked servers sits Jeffrey test server, at #13,777 on hours played over seven days.
What is the current population on Jeffrey test server?
At the moment Jeffrey test server is offline, having last been seen 22 days 8 hours ago.
Map and rules
On what map does Jeffrey test server take place?
The game generates the procedural map that Jeffrey test server runs.
What are the rules on Jeffrey test server, and what settings does it run?
You will not find a gather rate in the name of Jeffrey test server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Jeffrey test server run from?
No region is published by Jeffrey test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 188.207.108.71:28015.
How reliable is Jeffrey test server, and is it currently online?
Offline for now: Jeffrey test server was last seen 22 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
What Rust version is Jeffrey test server using?
The version on Jeffrey test server is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Jeffrey test server wipe, and at what times?
There are too few of Jeffrey test server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 9 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Jeffrey test server part of?
These Rust Wipe Tracker lists take Jeffrey test server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Jeffrey test server?
The game's server browser picks up these Jeffrey test server tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Jeffrey test server?
Enter client.connect 188.207.108.71:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.