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Network live 11,866 servers online 96,383 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 188.232.134.80:28015 checked 13d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 10 players now 20% full
07-day averagepeak –
#10,323ranktop 48%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 09:58 UTC 10:58 UK · 15d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sat 10 Oct, 18:35 UTC 19:35 UK · 16d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1.6 days
    Players before
    3
  3. Fri 9 Oct, 14:02 UTC 15:02 UK · 18d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    1.2 days
    Players before
    3
  4. Thu 8 Oct, 09:08 UTC 10:08 UK · 19d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1.2 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 220 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 188 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 34 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 193 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 64 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does nameserver compare with other Rust servers in the rankings?

In the top 48% of all ranked servers sits nameserver, at #10,323 on hours played over seven days.

How many players are on nameserver right now?

At the moment nameserver is offline, having last been seen 13 days 23 hours ago.

Map and rules

Which map is active on nameserver?

A procedural map, generated by the game, is what nameserver runs.

What settings and rules should you know for nameserver?

The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is nameserver based?

No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.232.134.80:28015.

Is nameserver up, and how good is its uptime?

nameserver is offline at the moment, with the last sighting 13 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.

On what Rust version does nameserver operate?

On Windows, nameserver runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does nameserver handle its wipe days?

5 players is the average peak across its recent wipes. On the latest wipe, 7 hours passed before the crowd peaked.

On what schedule does nameserver reset its map?

No next wipe can be predicted for nameserver, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 8 hours.

Tags and listings

Where does nameserver appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take nameserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on nameserver?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to nameserver?

Enter client.connect 188.232.134.80:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.