nameserver
Offline 188.232.134.80:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 09:58 UTC 10:58 UK · 15d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Sat 10 Oct, 18:35 UTC 19:35 UK · 16d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 3
-
Fri 9 Oct, 14:02 UTC 15:02 UK · 18d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 3
-
Thu 8 Oct, 09:08 UTC 10:08 UK · 19d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 220 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 193 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 64 / 1000
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
In the top 48% of all ranked servers sits nameserver, at #10,323 on hours played over seven days.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 13 days 23 hours ago.
Map and rules
Which map is active on nameserver?
A procedural map, generated by the game, is what nameserver runs.
What settings and rules should you know for nameserver?
The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is nameserver based?
No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.232.134.80:28015.
Is nameserver up, and how good is its uptime?
nameserver is offline at the moment, with the last sighting 13 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does nameserver operate?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does nameserver handle its wipe days?
5 players is the average peak across its recent wipes. On the latest wipe, 7 hours passed before the crowd peaked.
On what schedule does nameserver reset its map?
No next wipe can be predicted for nameserver, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 8 hours.
Tags and listings
Where does nameserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to nameserver?
Enter client.connect 188.232.134.80:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.