testserver
Offline 188.236.51.252:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 14:25 UTC 15:25 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 5 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 19 / 150
- 红果十倍/10.26号新开/爆枪/新人入门 6 / 200
- Rustico 3 21 / 100
- SGRust@Mint 2 / 10
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
Quick answers
From the figures on this page.
Player activity
Where does testserver place among Rust servers?
Over the past seven days, testserver has climbed to #13,609 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on testserver?
At the moment testserver is offline, having last been seen 19 days 13 hours ago.
Server rules
On what map does testserver take place?
The game generates the procedural map that testserver runs.
What settings and rules should you know for testserver?
You will not find a gather rate in the name of testserver. The group limit is 5 players. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is testserver based?
There is no region published for testserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 188.236.51.252:28015.
Is testserver up, and how good is its uptime?
Offline for now: testserver was last seen 19 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
On what Rust version does testserver operate?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on testserver when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does testserver reset its map?
To tell its rhythm we would need more of testserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 13 hours have passed since this world was made.
Server tags
Where does testserver appear in Rust Wipe Tracker lists and filters?
You will find testserver on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on testserver?
Read off the game's server browser, the tags for testserver are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join testserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.236.51.252:28015.