TEST
Offline 188.244.248.199:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 174 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 143 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 62 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 241 / 700
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
In the top 69% of all ranked servers sits TEST, at #15,396 on hours played over seven days.
Is TEST busy at the moment?
The last sighting of TEST was 8 days 5 hours ago; it is offline right now.
Server rules
What is the current map on TEST?
A procedural map, generated by the game, is what TEST runs.
Which settings and rules apply on TEST?
The name of TEST gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of TEST?
There is no region published for TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 188.244.248.199:28015 is its address.
Is TEST up, and how good is its uptime?
TEST is offline at the moment, with the last sighting 8 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is TEST using?
The version on TEST is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does TEST wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 5 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TEST part of?
You will find TEST on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to TEST?
Enter client.connect 188.244.248.199:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.