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Network live 11,682 servers online 54,903 players aboard 122 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging Dev Server

Offline 188.245.20.40:28015 checked 20d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 12:39 UTC 13:39 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct, 20:09 UTC 21:09 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Thu 8 Oct, 11:39 UTC 12:39 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Thu 8 Oct, 00:39 UTC 01:39 UK · 22d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Wed 7 Oct, 18:09 UTC 19:09 UK · 22d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Wed 7 Oct, 12:08 UTC 13:08 UK · 22d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 6 Oct, 18:09 UTC 19:09 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Tue 6 Oct, 12:08 UTC 13:08 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average 75 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 101 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average 325 / 350
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 20 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 415 / 450
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 304 / 325
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Staging Dev Server against other Rust servers?

In the top 72% of all ranked servers sits Staging Dev Server, at #15,841 on hours played over seven days.

What is the current population on Staging Dev Server?

At the moment Staging Dev Server is offline, having last been seen 20 days 12 hours ago.

Rules and settings

Which map is active on Staging Dev Server?

The game generates the procedural map that Staging Dev Server runs.

What settings and rules should you know for Staging Dev Server?

The name of Staging Dev Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Staging Dev Server run from?

No region is published by Staging Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.245.20.40:28015.

How reliable is Staging Dev Server, and is it currently online?

The current status for Staging Dev Server is offline, last seen 20 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Staging Dev Server operate?

The version on Staging Dev Server is Rust network protocol 2635 and build 167431, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Staging Dev Server handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Staging Dev Server wipe? What schedule does it follow?

Staging Dev Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 20 days 12 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?

The Rust Wipe Tracker lists that include Staging Dev Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Staging Dev Server?

Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167431 (Build): It runs game build 167431; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Staging Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.245.20.40:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs167431
Build It runs game build 167431.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.