My Local Server
Offline 188.254.123.18:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 201 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 229 / 700
- RustSpain.com | EU Main 351 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Local Server against other Rust servers?
A seven-day player-hours count places My Local Server at #7,719: the top 35% of every ranked server.
Is My Local Server busy at the moment?
The last sighting of My Local Server was 4 days 12 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
On what map does My Local Server take place?
The game generates the procedural map that My Local Server runs.
What settings and rules should you know for My Local Server?
The name of My Local Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does My Local Server run from?
No region is published by My Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 188.254.123.18:28015 is its address.
Is My Local Server up, and how good is its uptime?
The current status for My Local Server is offline, last seen 4 days 12 hours ago. 6% is the uptime for the last 4 full days, up for 6 of 96 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does My Local Server operate?
The version on My Local Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does My Local Server wipe? What schedule does it follow?
To tell its rhythm we would need more of My Local Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is My Local Server part of?
The Rust Wipe Tracker lists that include My Local Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on My Local Server?
Read off the game's server browser, the tags for My Local Server are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to My Local Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.254.123.18:28015.