Test Localhost
Offline EU 188.27.130.160:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 05:57 UTC · 05:57 UK, in 1d 19h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Sat 31 Oct, 05:57 UTC05:57 UK · in 1d 19hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ 1 / 200
- Rusty Moose |EU Low| 8 / 200
- [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times 0 / 100
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 80 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 71 / 150
- UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE 0 / 150
Quick answers
From the figures on this page.
Player activity
How does Test Localhost compare with other Rust servers in the rankings?
On player hours over the last seven days, Test Localhost ranks #15,222 overall and #2,592 in Europe, in the top 70% of all ranked servers.
What is the current population on Test Localhost?
At the moment Test Localhost is offline, having last been seen 12 days 2 hours ago.
Server rules
What settings and rules should you know for Test Localhost?
The name of Test Localhost gives no gather rate. The group limit is 5 players. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Test Localhost based?
The EU tag is how Test Localhost lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 188.27.130.160:28015.
Is Test Localhost up, and how good is its uptime?
Test Localhost is offline at the moment, with the last sighting 12 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is Test Localhost using?
The version on Test Localhost is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Test Localhost reset its map?
This next-wipe estimate for Test Localhost is based on biweekly: 14 days after its last wipe. You can expect its next wipe on Saturday 31 October at 05:57 UTC. You are playing a world created 12 days 4 hours. Its tags give the wipe schedule as every two weeks.
Server tags
Where does Test Localhost appear across the Rust Wipe Tracker lists and filters?
You will find Test Localhost on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test Localhost?
Read off the game's server browser, the tags for Test Localhost are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Test Localhost?
Enter client.connect 188.27.130.160:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.