Squad 67
Offline 188.32.107.119:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 20:45 UTC 20:45 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 283 / 325
- Rustoria.co - EU East Long 361 / 425
- Rusty Moose |EU Main| 902 / 1000
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU Main 966 / 1000
- Rustoria.co - EU East Medium 781 / 800
Quick answers
From the figures on this page.
Population
Where does Squad 67 place among Rust servers?
A seven-day player-hours count places Squad 67 at #13,020: the top 58% of every ranked server.
Is Squad 67 busy at the moment?
The last sighting of Squad 67 was 2 days 19 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
On what map does Squad 67 take place?
The game generates the procedural map on Squad 67 at size 4,250 with seed 1289664818. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Squad 67, and what settings does it run?
You will not find a gather rate in the name of Squad 67. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Squad 67 based?
You will find no region published by Squad 67. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 188.32.107.119:28015 is its address.
Is Squad 67 up, and how good is its uptime?
The current status for Squad 67 is offline, last seen 2 days 19 hours ago. 2% is the uptime for the last 2 full days, up for 1 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
What Rust version is Squad 67 using?
Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does Squad 67 handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 4 hours the latest wipe's crowd hit its peak.
How often does Squad 67 wipe, and at what times?
Its rhythm cannot yet be told: too few of Squad 67's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 2 days 23 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Squad 67 part of?
These Rust Wipe Tracker lists take Squad 67: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on Squad 67?
The game's server browser picks up these Squad 67 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Squad 67?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.32.107.119:28015.