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Network live 11,713 servers online 43,388 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test

Offline 188.62.166.45:28015 checked 9d ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,317ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 11:52 UTC 12:52 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average 220 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 129 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 28 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 23 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 32 / 225
Help desk

Quick answers

From the figures on this page.

Player count

Where does Local Test place among Rust servers?

Over the past seven days, Local Test has climbed to #15,317 for player hours, putting it in the top 70% of all ranked servers.

How many players are on Local Test right now?

The last sighting of Local Test was 9 days 11 hours ago; it is offline right now.

Rules and settings

Which settings and rules apply on Local Test?

You will not find a gather rate in the name of Local Test. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Local Test run from?

No region is published by Local Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 188.62.166.45:28015.

What is the uptime of Local Test, and is it online?

Local Test is offline at the moment, with the last sighting 9 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.

On what Rust version does Local Test operate?

On Windows, Local Test runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Local Test handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Local Test reset its map?

To tell its rhythm we would need more of Local Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days 13 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Local Test part of?

These Rust Wipe Tracker lists take Local Test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Test?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Local Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Local Test?

Enter client.connect 188.62.166.45:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.