FORD Real Map
Offline 188.69.147.114:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 11:39 UTC 12:39 UK · 29d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
How does FORD Real Map compare with other Rust servers in the rankings?
In the top 58% of all ranked servers sits FORD Real Map, at #13,781 on hours played over seven days.
Is FORD Real Map busy at the moment?
At the moment FORD Real Map is offline, having last been seen 28 days 12 hours ago.
Map and rules
What settings and rules should you know for FORD Real Map?
No gather rate appears in the name of FORD Real Map. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
Server details
In which region is FORD Real Map based?
No region is published by FORD Real Map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 188.69.147.114:28015.
What is the uptime of FORD Real Map, and is it online?
Offline for now: FORD Real Map was last seen 28 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
What Rust version is FORD Real Map using?
On Windows, FORD Real Map runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on FORD Real Map when wipe day arrives?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does FORD Real Map reset its map?
Its rhythm cannot yet be told: too few of FORD Real Map's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 30 days 9 hours.
Tags and filters
Where does FORD Real Map appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take FORD Real Map: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on FORD Real Map?
gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags FORD Real Map publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to FORD Real Map?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.69.147.114:28015.