D8Ls
Offline 188.71.239.111:55555 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 22:37 UTC 23:37 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 823 / 850
- Rustoria.co - EU Main 54 / 250
- Rusty Moose |EU Main| 135 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 290 / 350
- Rustafied.com - EU Friday 226 / 300
Quick answers
From the figures on this page.
Player activity
Where does D8Ls place among Rust servers?
In the top 60% of all ranked servers sits D8Ls, at #12,911 on hours played over seven days.
How many players are on D8Ls right now?
At the moment D8Ls is offline, having last been seen 12 days 12 hours ago.
Rules and settings
What is the current map on D8Ls?
A procedural map, generated by the game, is what D8Ls runs.
Which settings and rules apply on D8Ls?
You will not find a gather rate in the name of D8Ls. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is D8Ls based?
There is no region published for D8Ls. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.71.239.111:55555.
What is the uptime of D8Ls, and is it online?
D8Ls is offline at the moment, with the last sighting 12 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is D8Ls using?
On Windows, D8Ls runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on D8Ls when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.
On what schedule does D8Ls reset its map?
Its rhythm cannot yet be told: too few of D8Ls's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 12 days 19 hours have passed since this world was made.
Tags and listings
Where does D8Ls appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take D8Ls: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on D8Ls?
Read off the game's server browser, the tags for D8Ls are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join D8Ls?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.71.239.111:55555.