SpyExpeditions Development Server
Offline 189.110.255.189:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 160 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 66 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 187 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Player count
What is the ranking of SpyExpeditions Development Server against other Rust servers?
A seven-day player-hours count places SpyExpeditions Development Server at #13,038: the top 59% of every ranked server.
Is SpyExpeditions Development Server busy at the moment?
The last sighting of SpyExpeditions Development Server was 9 days 19 hours ago; it is offline right now.
Map and rules
What is the current map on SpyExpeditions Development Server?
The map on SpyExpeditions Development Server is procedural, produced by the game.
What are the rules on SpyExpeditions Development Server, and what settings does it run?
No gather rate appears in the name of SpyExpeditions Development Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does SpyExpeditions Development Server run from?
No region is published by SpyExpeditions Development Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 189.110.255.189:28015 is its address.
How reliable is SpyExpeditions Development Server, and is it currently online?
SpyExpeditions Development Server is offline at the moment, with the last sighting 9 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
What Rust version is SpyExpeditions Development Server using?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does SpyExpeditions Development Server wipe, and at what times?
To tell its rhythm we would need more of SpyExpeditions Development Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 21 hours.
Server tags
Where does SpyExpeditions Development Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SpyExpeditions Development Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SpyExpeditions Development Server?
Read off the game's server browser, the tags for SpyExpeditions Development Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join SpyExpeditions Development Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 189.110.255.189:28015.