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Network live 11,691 servers online 35,842 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ORIGEMZ | TESTE

Offline 189.127.164.245:28021 checked 5d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 200 players now 0% full
07-day averagepeak 1
#13,102ranktop 59%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 20:27 UTC 21:27 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 164 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 96 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 17 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 17 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does ORIGEMZ | TESTE compare with other Rust servers in the rankings?

Over the past seven days, ORIGEMZ | TESTE has climbed to #13,102 for player hours, putting it in the top 59% of all ranked servers.

Is ORIGEMZ | TESTE busy at the moment?

The last sighting of ORIGEMZ | TESTE was 5 days 6 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Server rules

What settings and rules should you know for ORIGEMZ | TESTE?

The name of ORIGEMZ | TESTE gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does ORIGEMZ | TESTE run from?

No region is published by ORIGEMZ | TESTE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 189.127.164.245:28021.

Is ORIGEMZ | TESTE up, and how good is its uptime?

The current status for ORIGEMZ | TESTE is offline, last seen 5 days 6 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

What Rust version is ORIGEMZ | TESTE using?

The version on ORIGEMZ | TESTE is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does ORIGEMZ | TESTE handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does ORIGEMZ | TESTE reset its map?

There are too few of ORIGEMZ | TESTE's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 days 6 hours.

Tags and listings

Where does ORIGEMZ | TESTE appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ORIGEMZ | TESTE: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on ORIGEMZ | TESTE?

Read off the game's server browser, the tags for ORIGEMZ | TESTE are: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join ORIGEMZ | TESTE?

Enter client.connect 189.127.164.245:28021 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.