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Network live 11,706 servers online 60,014 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local_Test

Offline 190.114.39.185:28015 checked 41d ago

Tracking number · connect
Wipe progress · wiped 41d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,420rankno region published
41d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average 84 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 397 / 450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 21 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 476 / 525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 362 / 425
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Local_Test against other Rust servers?

Over the past seven days, Local_Test has climbed to #15,420 for player hours, putting it in the top – of all ranked servers.

How many players are on Local_Test right now?

At the moment Local_Test is offline, having last been seen 41 days 20 hours ago.

Rules and settings

On what map does Local_Test take place?

A procedural map, generated by the game, is what Local_Test runs.

What are the rules on Local_Test, and what settings does it run?

You will not find a gather rate in the name of Local_Test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

Operator and location

What is the location of Local_Test?

There is no region published for Local_Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 190.114.39.185:28015.

What is the uptime of Local_Test, and is it online?

The current status for Local_Test is offline, last seen 41 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.

On what Rust version does Local_Test operate?

Rust network protocol 2633 and build 164530 on Windows is what Local_Test runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Local_Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Local_Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 41 days 21 hours have passed since this world was made.

Tags and filters

Where does Local_Test appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Local_Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local_Test?

Read off the game's server browser, the tags for Local_Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Local_Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 190.114.39.185:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.