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Network live 11,875 servers online 95,389 players aboard 387 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LinuxGSM

Online 190.146.138.101:28015 checked 14m ago

Tracking number · connect
Wipe progress · wiped 287d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
287d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 434 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 457 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 981 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 64 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 23 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of LinuxGSM against other Rust servers?

A seven-day player-hours count places LinuxGSM at #15,341: the top 69% of every ranked server.

Is LinuxGSM busy at the moment?

At the moment 0 players are on LinuxGSM, which has 50 slots. The seven-day average for this server is 0 players.

Rules and settings

On what map does LinuxGSM take place?

Size 3,000 and seed 1661389239 define the procedural map LinuxGSM runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on LinuxGSM, and what settings does it run?

No gather rate appears in the name of LinuxGSM. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of LinuxGSM?

You will find no region published by LinuxGSM. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 190.146.138.101:28015.

How smoothly does LinuxGSM run?

Server fps over the last 48 hours averaged 181; the lowest was 157. The world held as many as 53,552 entities: buildings, deployables and the rest. The highest memory reading was 1,759 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is LinuxGSM, and is it currently online?

Right now, LinuxGSM is online. About 5 days 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is LinuxGSM using?

The version on LinuxGSM is Rust network protocol 2616 and build 140111, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does LinuxGSM reset its map?

Its rhythm cannot yet be told: too few of LinuxGSM's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 287 days 2 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is LinuxGSM part of?

The Rust Wipe Tracker lists that include LinuxGSM are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on LinuxGSM?

The game's server browser picks up these LinuxGSM tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2616 (Protocol): To join, your game must match protocol 2616; cs140111 (Build): The game build is 140111; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join LinuxGSM?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 190.146.138.101:28015. Its website can be found at https://discord.com/invite/zMTqXcS.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2616
Protocol To join, your game must match protocol 2616.
cs140111
Build The game build is 140111.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.