Test Server
Offline 190.192.19.126:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 21:35 UTC 21:35 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:18 UTC 23:18 UK · 29d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 27 days
- Players before
- 0
-
Sun 27 Sep, 01:47 UTC 02:47 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 1
-
Sat 26 Sep, 01:47 UTC 02:47 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Wed 23 Sep, 03:46 UTC 04:46 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 1
-
Tue 22 Sep, 21:39 UTC 22:39 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 17 Sep, 04:13 UTC 05:13 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 29 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 52 / 700
- RustSpain.com | EU Main 231 / 260
Quick answers
From the figures on this page.
Player activity
Where does Test Server place among Rust servers?
Over the past seven days, Test Server has climbed to #11,971 for player hours, putting it in the top 54% of all ranked servers.
How many players are on Test Server right now?
At the moment Test Server is offline, having last been seen 43 hours ago. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.
Rules and settings
Which map is active on Test Server?
A procedural map, generated by the game, is what Test Server runs.
Which settings and rules apply on Test Server?
You will not find a gather rate in the name of Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Test Server?
No region is published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 190.192.19.126:28015 is its address.
Is Test Server up, and how good is its uptime?
Test Server is offline at the moment, with the last sighting 43 hours ago. 5% is the uptime for the last 7 full days, up for 8 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server operate?
On Windows, Test Server runs Rust network protocol 2635 and build 169423. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Test Server when wipe day arrives?
2 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.
When does Test Server wipe? What schedule does it follow?
Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 2 days 2 hours.
Tags and filters
Where does Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169423 (Build): It runs game build 169423; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Test Server?
Enter client.connect 190.192.19.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.