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Network live 11,731 servers online 65,070 players aboard 200 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 190.192.19.126:28015 checked 1d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 30 players now 0% full
07-day averagepeak 1
#11,971ranktop 54%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75100:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 27 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 21:35 UTC 21:35 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep, 22:18 UTC 23:18 UK · 29d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    27 days
    Players before
    0
  3. Sun 27 Sep, 01:47 UTC 02:47 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    1
  4. Sat 26 Sep, 01:47 UTC 02:47 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Wed 23 Sep, 03:46 UTC 04:46 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.9 days
    Players before
    1
  6. Tue 22 Sep, 21:39 UTC 22:39 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Thu 17 Sep, 04:13 UTC 05:13 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 29 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 50 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 16 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 52 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 231 / 260
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Test Server place among Rust servers?

Over the past seven days, Test Server has climbed to #11,971 for player hours, putting it in the top 54% of all ranked servers.

How many players are on Test Server right now?

At the moment Test Server is offline, having last been seen 43 hours ago. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.

Rules and settings

Which map is active on Test Server?

A procedural map, generated by the game, is what Test Server runs.

Which settings and rules apply on Test Server?

You will not find a gather rate in the name of Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Test Server?

No region is published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 190.192.19.126:28015 is its address.

Is Test Server up, and how good is its uptime?

Test Server is offline at the moment, with the last sighting 43 hours ago. 5% is the uptime for the last 7 full days, up for 8 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Test Server operate?

On Windows, Test Server runs Rust network protocol 2635 and build 169423. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on Test Server when wipe day arrives?

2 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.

When does Test Server wipe? What schedule does it follow?

Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 2 days 2 hours.

Tags and filters

Where does Test Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on Test Server?

Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169423 (Build): It runs game build 169423; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Test Server?

Enter client.connect 190.192.19.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp30
Max players It holds 30 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169423
Build It runs game build 169423.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.