Server staging
Offline 192.157.227.216:28015 checked 13h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 18:18 UTC FW 19:18 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 07:52 UTC 08:52 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 160 / 200
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 7 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Server staging against other Rust servers?
A seven-day player-hours count places Server staging at #13,093: the top 59% of every ranked server.
How many players are on Server staging right now?
The last sighting of Server staging was 13 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.
Rules and settings
What is the current map on Server staging?
The map on Server staging is procedural, produced by the game.
Which settings and rules apply on Server staging?
No gather rate appears in the name of Server staging. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Server staging based?
You will find no region published by Server staging. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 192.157.227.216:28015 is its address.
Is Server staging up, and how good is its uptime?
The current status for Server staging is offline, last seen 13 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Server staging using?
Rust network protocol 2635 and build 169545 on Windows is what Server staging runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Server staging handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Server staging wipe, and at what times?
To tell its rhythm we would need more of Server staging's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 22 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Server staging part of?
You will find Server staging on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Server staging?
The game's server browser picks up these Server staging tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs169545 (Build): It runs game build 169545; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Server staging?
Enter client.connect 192.157.227.216:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.