MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Offline 192.210.199.98:7051 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 47 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 24 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 6 / 100
- [NA] Willjum's Casual Solo/Duo Monthly 18 / 175
- Rust Degens - US Vanilla | Fridays 16 / 150
- Hempville 420 No Kos Low Decay / Limited PvP 10 / 90
Quick answers
From the figures on this page.
Player count
How does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] compare with other Rust servers in the rankings?
Over the past seven days, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] has climbed to #16,818 for player hours, putting it in the top 72% of all ranked servers.
Is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] busy at the moment?
At the moment MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is offline, having last been seen 31 days ago.
Rules and settings
What is the current map on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
The game generates the procedural map that MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs.
What settings and rules should you know for MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
You will not find a gather rate in the name of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] run from?
Its name points to North America, while MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.210.199.98:7051.
What is the uptime of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU], and is it online?
Offline for now: MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] was last seen 31 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 26 September 2026.
What Rust version is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] using?
On Linux, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] reset its map?
There are too few of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 49 days 2 hours.
Server tags
Where does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.210.199.98:7051.