Test kit Rust server
Offline 192.240.238.123:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 147 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Test kit Rust server against other Rust servers?
Over the past seven days, Test kit Rust server has climbed to #13,096 for player hours, putting it in the top 59% of all ranked servers.
How many players are on Test kit Rust server right now?
The last sighting of Test kit Rust server was 3 days ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on Test kit Rust server?
The game generates the procedural map that Test kit Rust server runs.
What settings and rules should you know for Test kit Rust server?
You will not find a gather rate in the name of Test kit Rust server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of Test kit Rust server?
You will find no region published by Test kit Rust server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 192.240.238.123:28015.
How reliable is Test kit Rust server, and is it currently online?
Offline for now: Test kit Rust server was last seen 3 days ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test kit Rust server operate?
The version on Test kit Rust server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Test kit Rust server wipe, and at what times?
Its rhythm cannot yet be told: too few of Test kit Rust server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days have passed since this world was made.
Tags and filters
Where does Test kit Rust server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test kit Rust server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test kit Rust server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Test kit Rust server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Test kit Rust server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.240.238.123:28015.