Test kit Rust server
Offline 192.240.238.76:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 88 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 91 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 76 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Test kit Rust server place among Rust servers?
In the top 69% of all ranked servers sits Test kit Rust server, at #15,339 on hours played over seven days.
How many players are on Test kit Rust server right now?
The last sighting of Test kit Rust server was 5 days 22 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
On what map does Test kit Rust server take place?
The map on Test kit Rust server is procedural, produced by the game.
What settings and rules should you know for Test kit Rust server?
The name of Test kit Rust server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Server details
What location does Test kit Rust server run from?
There is no region published for Test kit Rust server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 192.240.238.76:28015.
Is Test kit Rust server up, and how good is its uptime?
Test kit Rust server is offline at the moment, with the last sighting 5 days 22 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test kit Rust server using?
Rust network protocol 2635 and build 168909 on Linux is what Test kit Rust server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Test kit Rust server reset its map?
There are too few of Test kit Rust server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 5 days 22 hours.
Tags and filters
Where does Test kit Rust server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test kit Rust server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test kit Rust server?
The game's server browser picks up these Test kit Rust server tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Test kit Rust server?
Enter client.connect 192.240.238.76:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.