Testcontainers Rust Server
Offline 192.240.239.67:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 803 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 121 / 250
- Rustoria.co - EU East Long 484 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 210 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testcontainers Rust Server against other Rust servers?
A seven-day player-hours count places Testcontainers Rust Server at #15,383: the top 70% of every ranked server.
Is Testcontainers Rust Server busy at the moment?
At the moment Testcontainers Rust Server is offline, having last been seen 6 days 6 hours ago. For the last seven days the average player count was 0.
Map and rules
Which map is active on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
What settings and rules should you know for Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Testcontainers Rust Server?
You will find no region published by Testcontainers Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 192.240.239.67:28015.
What is the uptime of Testcontainers Rust Server, and is it online?
Testcontainers Rust Server is offline at the moment, with the last sighting 6 days 6 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Testcontainers Rust Server operate?
The version on Testcontainers Rust Server is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Testcontainers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 6 hours.
Tags and listings
Where does Testcontainers Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testcontainers Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Testcontainers Rust Server?
The game's server browser picks up these Testcontainers Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.239.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.