Testcontainers Rust Server
Offline 192.240.241.160:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 449 / 475
- Rustoria.co - EU East Long 363 / 375
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 154 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testcontainers Rust Server against other Rust servers?
Over the past seven days, Testcontainers Rust Server has climbed to #15,900 for player hours, putting it in the top 72% of all ranked servers.
How many players are on Testcontainers Rust Server right now?
At the moment Testcontainers Rust Server is offline, having last been seen 21 days 4 hours ago.
Rules and settings
What is the current map on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
The name of Testcontainers Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 192.240.241.160:28015.
What is the uptime of Testcontainers Rust Server, and is it online?
Testcontainers Rust Server is offline at the moment, with the last sighting 21 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testcontainers Rust Server using?
Rust network protocol 2634 and build 166652 on Linux is what Testcontainers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Testcontainers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Testcontainers Rust Server part of?
These Rust Wipe Tracker lists take Testcontainers Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Testcontainers Rust Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Testcontainers Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Testcontainers Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.240.241.160:28015.