Testcontainers Rust Server
Offline 192.240.241.46:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 109 / 150
- Rustoria.co - EU East Medium 125 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testcontainers Rust Server against other Rust servers?
A seven-day player-hours count places Testcontainers Rust Server at #15,152: the top 70% of every ranked server.
Is Testcontainers Rust Server busy at the moment?
At the moment Testcontainers Rust Server is offline, having last been seen 13 days 14 hours ago.
Server rules
On what map does Testcontainers Rust Server take place?
The game generates the procedural map that Testcontainers Rust Server runs.
What settings and rules should you know for Testcontainers Rust Server?
You will not find a gather rate in the name of Testcontainers Rust Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Testcontainers Rust Server based?
No region is published by Testcontainers Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 192.240.241.46:28015.
How reliable is Testcontainers Rust Server, and is it currently online?
Testcontainers Rust Server is offline at the moment, with the last sighting 13 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.
What Rust version is Testcontainers Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Testcontainers Rust Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 13 days 14 hours.
Server tags
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testcontainers Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Testcontainers Rust Server?
The game's server browser picks up these Testcontainers Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.241.46:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.