Testcontainers Rust Server
Offline 192.240.242.13:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 144 / 250
- Rustoria.co - EU East Long 133 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 20 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 48 / 200
Quick answers
From the figures on this page.
Population
Where does Testcontainers Rust Server place among Rust servers?
Over the past seven days, Testcontainers Rust Server has climbed to #15,396 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Testcontainers Rust Server?
The last sighting of Testcontainers Rust Server was 7 days 19 hours ago; it is offline right now.
Server rules
What is the current map on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Testcontainers Rust Server based?
You will find no region published by Testcontainers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 192.240.242.13:28015.
Is Testcontainers Rust Server up, and how good is its uptime?
Testcontainers Rust Server is offline at the moment, with the last sighting 7 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testcontainers Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Testcontainers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 7 days 19 hours.
Tags and listings
Where does Testcontainers Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Testcontainers Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Testcontainers Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.242.13:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.