Testcontainers Rust Server
Offline 192.240.242.210:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 523 / 525
- Rustoria.co - EU East Long 385 / 450
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Player activity
Where does Testcontainers Rust Server place among Rust servers?
Over the past seven days, Testcontainers Rust Server has climbed to #15,506 for player hours, putting it in the top 67% of all ranked servers.
How many players are on Testcontainers Rust Server right now?
At the moment Testcontainers Rust Server is offline, having last been seen 36 days 8 hours ago.
Map and rules
Which map is active on Testcontainers Rust Server?
The map on Testcontainers Rust Server is procedural, produced by the game.
What are the rules on Testcontainers Rust Server, and what settings does it run?
You will not find a gather rate in the name of Testcontainers Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 192.240.242.210:28015 is its address.
What is the uptime of Testcontainers Rust Server, and is it online?
Testcontainers Rust Server is offline at the moment, with the last sighting 36 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is Testcontainers Rust Server using?
The version on Testcontainers Rust Server is Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Testcontainers Rust Server wipe? What schedule does it follow?
There are too few of Testcontainers Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 36 days 8 hours.
Server tags
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
You will find Testcontainers Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.242.210:28015.