Testcontainers Rust Server
Offline 192.240.242.223:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 522 / 550
- Rustoria.co - EU East Long 438 / 450
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 66 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Population
How does Testcontainers Rust Server compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits Testcontainers Rust Server, at #15,104 on hours played over seven days.
What is the current population on Testcontainers Rust Server?
The last sighting of Testcontainers Rust Server was 13 days 2 hours ago; it is offline right now.
Server rules
Which map is active on Testcontainers Rust Server?
A procedural map, generated by the game, is what Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
The name of Testcontainers Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Testcontainers Rust Server run from?
You will find no region published by Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 192.240.242.223:28015.
Is Testcontainers Rust Server up, and how good is its uptime?
Offline for now: Testcontainers Rust Server was last seen 13 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testcontainers Rust Server using?
On Linux, Testcontainers Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Testcontainers Rust Server reset its map?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 13 days 2 hours.
Tags and listings
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.242.223:28015.