Test kit Rust server
Offline 192.240.244.223:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 38 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Test kit Rust server against other Rust servers?
A seven-day player-hours count places Test kit Rust server at #13,094: the top 59% of every ranked server.
What is the current population on Test kit Rust server?
The last sighting of Test kit Rust server was 3 days 18 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
Which map is active on Test kit Rust server?
The map on Test kit Rust server is procedural, produced by the game.
Which settings and rules apply on Test kit Rust server?
The name of Test kit Rust server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of Test kit Rust server?
No region is published by Test kit Rust server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 192.240.244.223:28015.
How reliable is Test kit Rust server, and is it currently online?
Test kit Rust server is offline at the moment, with the last sighting 3 days 18 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test kit Rust server using?
On Linux, Test kit Rust server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Test kit Rust server wipe, and at what times?
There are too few of Test kit Rust server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 3 days 18 hours.
Tags and filters
Where does Test kit Rust server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test kit Rust server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test kit Rust server?
Read off the game's server browser, the tags for Test kit Rust server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Test kit Rust server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.244.223:28015.