Testcontainers Rust Server
Offline 192.240.244.23:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testcontainers Rust Server against other Rust servers?
Over the past seven days, Testcontainers Rust Server has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Testcontainers Rust Server?
At the moment Testcontainers Rust Server is offline, having last been seen 7 days 13 hours ago. Averaged over the past week: 0 players.
Rules and settings
On what map does Testcontainers Rust Server take place?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 192.240.244.23:28015 is its address.
Is Testcontainers Rust Server up, and how good is its uptime?
Offline for now: Testcontainers Rust Server was last seen 7 days 13 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testcontainers Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Testcontainers Rust Server wipe? What schedule does it follow?
There are too few of Testcontainers Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 13 hours.
Tags and filters
Where does Testcontainers Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.244.23:28015.