Testcontainers Rust Server
Offline 192.240.246.146:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 344 / 400
- Rustoria.co - EU East Long 459 / 500
- Rusty Moose |EU Main| 982 / 1000
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU Main 983 / 1000
- Rustoria.co - US Main 50 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of Testcontainers Rust Server against other Rust servers?
In the top 69% of all ranked servers sits Testcontainers Rust Server, at #15,310 on hours played over seven days.
How many players are on Testcontainers Rust Server right now?
The last sighting of Testcontainers Rust Server was 6 days 20 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
Which map is active on Testcontainers Rust Server?
A procedural map, generated by the game, is what Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 192.240.246.146:28015 is its address.
What is the uptime of Testcontainers Rust Server, and is it online?
The current status for Testcontainers Rust Server is offline, last seen 6 days 20 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. 22 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testcontainers Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Testcontainers Rust Server wipe, and at what times?
To tell its rhythm we would need more of Testcontainers Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 6 days 20 hours.
Tags and filters
Where does Testcontainers Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testcontainers Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Testcontainers Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.240.246.146:28015.