Testcontainers Rust Server
Offline 192.240.249.4:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player count
Where does Testcontainers Rust Server place among Rust servers?
A seven-day player-hours count places Testcontainers Rust Server at #15,230: the top 70% of every ranked server.
How many players are on Testcontainers Rust Server right now?
The last sighting of Testcontainers Rust Server was 11 days 13 hours ago; it is offline right now.
Server rules
What is the current map on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
You will not find a gather rate in the name of Testcontainers Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Testcontainers Rust Server?
You will find no region published by Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 192.240.249.4:28015 is its address.
How reliable is Testcontainers Rust Server, and is it currently online?
Offline for now: Testcontainers Rust Server was last seen 11 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is Testcontainers Rust Server using?
On Linux, Testcontainers Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Testcontainers Rust Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 13 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Testcontainers Rust Server part of?
You will find Testcontainers Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Testcontainers Rust Server?
The game's server browser picks up these Testcontainers Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.249.4:28015.