Testcontainers Rust Server
Offline 192.240.250.163:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 448 / 500
- Rustoria.co - EU East Long 454 / 475
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 67 / 100
- Rustoria.co - EU Main 998 / 1000
- Rustoria.co - US Main 22 / 250
Quick answers
From the figures on this page.
Population
How does Testcontainers Rust Server compare with other Rust servers in the rankings?
Over the past seven days, Testcontainers Rust Server has climbed to #15,506 for player hours, putting it in the top 67% of all ranked servers.
How many players are on Testcontainers Rust Server right now?
The last sighting of Testcontainers Rust Server was 36 days 11 hours ago; it is offline right now.
Server rules
What is the current map on Testcontainers Rust Server?
The map on Testcontainers Rust Server is procedural, produced by the game.
Which settings and rules apply on Testcontainers Rust Server?
You will not find a gather rate in the name of Testcontainers Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 192.240.250.163:28015 is its address.
How reliable is Testcontainers Rust Server, and is it currently online?
Offline for now: Testcontainers Rust Server was last seen 36 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is Testcontainers Rust Server using?
On Linux, Testcontainers Rust Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Testcontainers Rust Server wipe, and at what times?
To tell its rhythm we would need more of Testcontainers Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 36 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Testcontainers Rust Server part of?
These Rust Wipe Tracker lists take Testcontainers Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.250.163:28015.