Testcontainers Rust Server
Offline 192.240.250.36:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 649 / 700
- Rustoria.co - EU East Long 442 / 475
- Rustoria.co - EU Main 41 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU East Medium 185 / 200
- Rustafied.com - EU Friday 116 / 150
Quick answers
From the figures on this page.
Player activity
How does Testcontainers Rust Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Testcontainers Rust Server, at #15,423 on hours played over seven days.
What is the current population on Testcontainers Rust Server?
The last sighting of Testcontainers Rust Server was 3 days 15 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does Testcontainers Rust Server take place?
The game generates the procedural map that Testcontainers Rust Server runs.
What are the rules on Testcontainers Rust Server, and what settings does it run?
The name of Testcontainers Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 192.240.250.36:28015.
How reliable is Testcontainers Rust Server, and is it currently online?
Offline for now: Testcontainers Rust Server was last seen 3 days 15 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Testcontainers Rust Server operate?
On Linux, Testcontainers Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Testcontainers Rust Server reset its map?
To tell its rhythm we would need more of Testcontainers Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 15 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Testcontainers Rust Server part of?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Testcontainers Rust Server?
The game's server browser picks up these Testcontainers Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.250.36:28015.