Testcontainers Rust Server
Offline 192.240.250.48:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 199 / 250
- Rustoria.co - EU East Long 176 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 100 / 200
Quick answers
From the figures on this page.
Player count
Where does Testcontainers Rust Server place among Rust servers?
Over the past seven days, Testcontainers Rust Server has climbed to #15,341 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Testcontainers Rust Server?
At the moment Testcontainers Rust Server is offline, having last been seen 4 days 10 hours ago. Averaged over the past week: 0 players.
Rules and settings
Which map is active on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
The name of Testcontainers Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.240.250.48:28015.
Is Testcontainers Rust Server up, and how good is its uptime?
Testcontainers Rust Server is offline at the moment, with the last sighting 4 days 10 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Testcontainers Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Testcontainers Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Testcontainers Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Testcontainers Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 4 days 10 hours have passed since this world was made.
Server tags
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Testcontainers Rust Server?
Enter client.connect 192.240.250.48:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.