Testcontainers Rust Server
Offline 192.240.251.128:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 562 / 625
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Main| 154 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 184 / 250
- Rustoria.co - EU East Medium 333 / 225
Quick answers
From the figures on this page.
Population
How does Testcontainers Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Testcontainers Rust Server at #15,986: the top 71% of every ranked server.
What is the current population on Testcontainers Rust Server?
At the moment Testcontainers Rust Server is offline, having last been seen 24 days 2 hours ago.
Map and rules
What is the current map on Testcontainers Rust Server?
The map on Testcontainers Rust Server is procedural, produced by the game.
What settings and rules should you know for Testcontainers Rust Server?
You will not find a gather rate in the name of Testcontainers Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Testcontainers Rust Server based?
There is no region published for Testcontainers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.240.251.128:28015.
How reliable is Testcontainers Rust Server, and is it currently online?
The current status for Testcontainers Rust Server is offline, last seen 24 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
On what Rust version does Testcontainers Rust Server operate?
The version on Testcontainers Rust Server is Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Testcontainers Rust Server reset its map?
To tell its rhythm we would need more of Testcontainers Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days 2 hours.
Tags and filters
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Testcontainers Rust Server?
The game's server browser picks up these Testcontainers Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.251.128:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.