Testcontainers Rust Server
Offline 192.240.251.238:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 372 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 988 / 1000
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU Main 992 / 1000
- Rustoria.co - US Main 30 / 250
Quick answers
From the figures on this page.
Population
How does Testcontainers Rust Server compare with other Rust servers in the rankings?
Over the past seven days, Testcontainers Rust Server has climbed to #15,327 for player hours, putting it in the top 69% of all ranked servers.
Is Testcontainers Rust Server busy at the moment?
At the moment Testcontainers Rust Server is offline, having last been seen 6 days 12 hours ago. The seven-day average for this server is 0 players.
Rules and settings
On what map does Testcontainers Rust Server take place?
The game generates the procedural map that Testcontainers Rust Server runs.
What settings and rules should you know for Testcontainers Rust Server?
The name of Testcontainers Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Testcontainers Rust Server?
You will find no region published by Testcontainers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 192.240.251.238:28015 is its address.
Is Testcontainers Rust Server up, and how good is its uptime?
The current status for Testcontainers Rust Server is offline, last seen 6 days 12 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
What Rust version is Testcontainers Rust Server using?
The version on Testcontainers Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Testcontainers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Testcontainers Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 12 hours.
Server tags
Where does Testcontainers Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Testcontainers Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Testcontainers Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Testcontainers Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.240.251.238:28015.