Testcontainers Rust Server
Offline 192.240.252.19:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Testcontainers Rust Server against other Rust servers?
A seven-day player-hours count places Testcontainers Rust Server at #15,366: the top 71% of every ranked server.
Is Testcontainers Rust Server busy at the moment?
The last sighting of Testcontainers Rust Server was 15 days 5 hours ago; it is offline right now.
Map and rules
What is the current map on Testcontainers Rust Server?
The game generates the procedural map that Testcontainers Rust Server runs.
Which settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 192.240.252.19:28015.
Is Testcontainers Rust Server up, and how good is its uptime?
Testcontainers Rust Server is offline at the moment, with the last sighting 15 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 October 2026.
What Rust version is Testcontainers Rust Server using?
The version on Testcontainers Rust Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Testcontainers Rust Server wipe, and at what times?
There are too few of Testcontainers Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days 5 hours.
Tags and filters
Where does Testcontainers Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testcontainers Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Testcontainers Rust Server?
Read off the game's server browser, the tags for Testcontainers Rust Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Testcontainers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 192.240.252.19:28015.