typical TEST
Offline 192.255.237.203:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 250 / 275
- Rustoria.co - EU Main 19 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 162 / 200
- Rustoria.co - EU East Medium 61 / 200
- Rustafied.com - EU Friday 31 / 100
Quick answers
From the figures on this page.
Population
How does typical TEST compare with other Rust servers in the rankings?
Over the past seven days, typical TEST has climbed to #15,490 for player hours, putting it in the top 69% of all ranked servers.
How many players are on typical TEST right now?
At the moment typical TEST is offline, having last been seen 39 days 1 hours ago.
Rules and settings
Which map is active on typical TEST?
Generated by the game with seed 6738, the procedural map on typical TEST is size 1,000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on typical TEST?
The name of typical TEST gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is typical TEST based?
There is no region published for typical TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 192.255.237.203:28015 is its address.
What is the uptime of typical TEST, and is it online?
Offline for now: typical TEST was last seen 39 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does typical TEST operate?
On Linux, typical TEST runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does typical TEST wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of typical TEST's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 40 days 22 hours.
Tags and filters
Where does typical TEST appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take typical TEST: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on typical TEST?
Read off the game's server browser, the tags for typical TEST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to typical TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.255.237.203:28015.