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Network live 11,709 servers online 54,841 players aboard 155 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 192.99.75.101:26405 checked 6m ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
12d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 393 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 339 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 34 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 47 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 157 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does A Shockbyte Rust Server place among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,338: the top 69% of every ranked server.

Is A Shockbyte Rust Server busy at the moment?

Checking now: 0 players on 40 slots at A Shockbyte Rust Server. For the last seven days the average player count was 0.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 192.99.75.101:26405.

What is the performance like on A Shockbyte Rust Server?

Server fps over the last 48 hours averaged 239; the lowest was 226. The world held as many as 8,234 entities: buildings, deployables and the rest. 2,781 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is up and online at the moment. Its reported uptime suggests a restart roughly 20 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does A Shockbyte Rust Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 12 days 14 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 192.99.75.101:26405.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.