zombie land 2x no offline
Online 192.99.75.110:24386 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 16:24 UTC 17:24 UK · 27d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 18:38 UTC 19:38 UK · 28d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 2
-
Tue 29 Sep, 22:40 UTC 23:40 UK · 29d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Tue 29 Sep, 06:13 UTC 07:13 UK · 30d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 431 / 400
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 205 / 150
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 91 / 150
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 55 / 150
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 840 / 870
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 80 / 1000
Quick answers
From the figures on this page.
Player count
How does zombie land 2x no offline compare with other Rust servers in the rankings?
In the top 64% of all ranked servers sits zombie land 2x no offline, at #14,318 on hours played over seven days.
What is the current population on zombie land 2x no offline?
At the moment 0 players are on zombie land 2x no offline, which has 20 slots. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
What is the current map on zombie land 2x no offline?
Size 3,500 and seed 1234567 define the procedural map zombie land 2x no offline runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on zombie land 2x no offline?
Gather rate on zombie land 2x no offline is 2x, as its name says. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does zombie land 2x no offline run from?
There is no region published for zombie land 2x no offline. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 192.99.75.110:24386.
How smoothly does zombie land 2x no offline run?
Server fps over the last 48 hours averaged 197; the lowest was 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 75,971. Memory use peaked at 4,128 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of zombie land 2x no offline, and is it online?
You can find zombie land 2x no offline online at present. The uptime it reports puts its last restart at about 5 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
What Rust version is zombie land 2x no offline using?
The version on zombie land 2x no offline is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on zombie land 2x no offline?
The average busiest point of its recent wipes was 3 players. After 1 hours the latest wipe's crowd hit its peak.
When does zombie land 2x no offline wipe? What schedule does it follow?
There is no next wipe to predict for zombie land 2x no offline: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is zombie land 2x no offline part of?
The Rust Wipe Tracker lists that include zombie land 2x no offline are: Rust servers with a 2x gather rate, Modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is the meaning of the server tags on zombie land 2x no offline?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags zombie land 2x no offline publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join zombie land 2x no offline?
Enter client.connect 192.99.75.110:24386 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.