server_name
Offline 193.105.11.126:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 392 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 27 / 250
Quick answers
From the figures on this page.
Player activity
How does server_name compare with other Rust servers in the rankings?
Over the past seven days, server_name has climbed to #15,341 for player hours, putting it in the top 69% of all ranked servers.
How many players are on server_name right now?
The last sighting of server_name was 3 days 18 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
What is the current map on server_name?
The game generates the procedural map that server_name runs.
What are the rules on server_name, and what settings does it run?
The name of server_name gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does server_name run from?
No region is published by server_name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 193.105.11.126:28015.
What is the uptime of server_name, and is it online?
The current status for server_name is offline, last seen 3 days 18 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is server_name using?
On Windows, server_name runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does server_name wipe, and at what times?
Its rhythm cannot yet be told: too few of server_name's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 19 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is server_name part of?
The Rust Wipe Tracker lists that include server_name are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on server_name?
The game's server browser picks up these server_name tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join server_name?
Enter client.connect 193.105.11.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.