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Network live 11,742 servers online 66,506 players aboard 202 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 193.106.108.208:28015 checked 2d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 5 players now 20% full
17-day averagepeak 1
#7,968ranktop 36%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep15 Oct20 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 17:10 UTC 17:10 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 24 Oct, 10:34 UTC 11:34 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.3 days
    Players before
    1
  3. Sat 17 Oct, 18:41 UTC 19:41 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    6.7 days
    Players before
    0
  4. Tue 13 Oct, 17:36 UTC 18:36 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  5. Sat 19 Sep, 11:57 UTC 12:57 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    24.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 113 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 146 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 497 / 575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 30 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 573 / 650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 461 / 525
Help desk

Quick answers

From the figures on this page.

Population

How does ServerName compare with other Rust servers in the rankings?

Over the past seven days, ServerName has climbed to #7,968 for player hours, putting it in the top 36% of all ranked servers.

Is ServerName busy at the moment?

The last sighting of ServerName was 2 days 2 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.

Rules and settings

On what map does ServerName take place?

The map on ServerName is procedural, produced by the game.

What settings and rules should you know for ServerName?

No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does ServerName run from?

There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 193.106.108.208:28015.

How reliable is ServerName, and is it currently online?

The current status for ServerName is offline, last seen 2 days 2 hours ago. It was up 14 of 168 hours over the last 7 full days, 8% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does ServerName operate?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on ServerName when wipe day arrives?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.

On what schedule does ServerName reset its map?

There is no next wipe to predict for ServerName: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 3 days 6 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is ServerName part of?

You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on ServerName?

Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join ServerName?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 193.106.108.208:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.