DRZ
Offline 193.116.193.228:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 07:07 UTC 08:07 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct, 00:09 UTC 01:09 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4.3 days
- Players before
- 1
-
Sun 4 Oct, 00:09 UTC 01:09 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 10 days
- Players before
- 1
-
Sat 3 Oct, 00:28 UTC 01:28 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Fri 2 Oct, 00:33 UTC 01:33 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Thu 1 Oct, 00:54 UTC 01:54 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Wed 30 Sep, 09:50 UTC 10:50 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
-
Tue 22 Sep, 21:46 UTC 22:46 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 7.5 days
- Players before
- 1
-
Tue 22 Sep, 04:09 UTC 05:09 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 141 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Population
Where does DRZ place among Rust servers?
A seven-day player-hours count places DRZ at #15,281: the top 69% of every ranked server.
What is the current population on DRZ?
At the moment DRZ is offline, having last been seen 10 days 13 hours ago.
Map and rules
On what map does DRZ take place?
A procedural map, generated by the game, is what DRZ runs.
What settings and rules should you know for DRZ?
No gather rate appears in the name of DRZ. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does DRZ run from?
There is no region published for DRZ. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 193.116.193.228:28015 is its address.
What is the uptime of DRZ, and is it online?
DRZ is offline at the moment, with the last sighting 10 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is DRZ using?
The version on DRZ is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does DRZ handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does DRZ reset its map?
No next wipe can be predicted for DRZ, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 10 hours.
Tags and filters
Where does DRZ appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take DRZ: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DRZ?
Read off the game's server browser, the tags for DRZ are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join DRZ?
Enter client.connect 193.116.193.228:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.