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Network live 11,897 servers online 102,621 players aboard 399 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Offline 193.124.15.107:28015 checked 24d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 2 players now 50% full
07-day averagepeak –
#13,757ranktop 61%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 346 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 454 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 985 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 45 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 983 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 43 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of TEST against other Rust servers?

In the top 61% of all ranked servers sits TEST, at #13,757 on hours played over seven days.

Is TEST busy at the moment?

At the moment TEST is offline, having last been seen 24 days 23 hours ago.

Rules and settings

On what map does TEST take place?

The game generates the procedural map that TEST runs.

Which settings and rules apply on TEST?

No gather rate appears in the name of TEST. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of TEST?

No region is published by TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 193.124.15.107:28015.

Is TEST up, and how good is its uptime?

The current status for TEST is offline, last seen 24 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TEST using?

The version on TEST is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does TEST wipe? What schedule does it follow?

To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 22 hours.

Tags and listings

Where does TEST appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on TEST?

The game's server browser picks up these TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join TEST?

Enter client.connect 193.124.15.107:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.