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Network live 11,782 servers online 67,928 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.198:28015 checked 14d ago

pve
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 4 players now 25% full
07-day averagepeak –
#12,928ranktop 60%
21d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average 22 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average 25 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 14 / 200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average 9 / 150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 42 / 200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 5 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does LOCAL TEST SERVER - NO EAC place among Rust servers?

In the top 60% of all ranked servers sits LOCAL TEST SERVER - NO EAC, at #12,928 on hours played over seven days.

Is LOCAL TEST SERVER - NO EAC busy at the moment?

At the moment LOCAL TEST SERVER - NO EAC is offline, having last been seen 14 days 19 hours ago.

Map and rules

What is the current map on LOCAL TEST SERVER - NO EAC?

A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.

Which settings and rules apply on LOCAL TEST SERVER - NO EAC?

No gather rate appears in the name of LOCAL TEST SERVER - NO EAC. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.

Operator and location

What is the location of LOCAL TEST SERVER - NO EAC?

You will find no region published by LOCAL TEST SERVER - NO EAC. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 193.138.245.198:28015 is its address.

Is LOCAL TEST SERVER - NO EAC up, and how good is its uptime?

LOCAL TEST SERVER - NO EAC is offline at the moment, with the last sighting 14 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 14 October 2026.

What Rust version is LOCAL TEST SERVER - NO EAC using?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does LOCAL TEST SERVER - NO EAC reset its map?

To tell its rhythm we would need more of LOCAL TEST SERVER - NO EAC's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 19 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is LOCAL TEST SERVER - NO EAC part of?

The Rust Wipe Tracker lists that include LOCAL TEST SERVER - NO EAC are: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

Read off the game's server browser, the tags for LOCAL TEST SERVER - NO EAC are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to LOCAL TEST SERVER - NO EAC?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 193.138.245.198:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.