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Network live 11,699 servers online 40,133 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.201:28015 checked 15d ago

pve
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,375ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average 80 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average 11 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 41 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 10 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average 26 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of LOCAL TEST SERVER - NO EAC against other Rust servers?

Over the past seven days, LOCAL TEST SERVER - NO EAC has climbed to #15,375 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on LOCAL TEST SERVER - NO EAC?

The last sighting of LOCAL TEST SERVER - NO EAC was 15 days 15 hours ago; it is offline right now.

Map and rules

On what map does LOCAL TEST SERVER - NO EAC take place?

A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.

What settings and rules should you know for LOCAL TEST SERVER - NO EAC?

You will not find a gather rate in the name of LOCAL TEST SERVER - NO EAC. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

About the server

In which region is LOCAL TEST SERVER - NO EAC based?

No region is published by LOCAL TEST SERVER - NO EAC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 193.138.245.201:28015 is its address.

What is the uptime of LOCAL TEST SERVER - NO EAC, and is it online?

Offline for now: LOCAL TEST SERVER - NO EAC was last seen 15 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.

On what Rust version does LOCAL TEST SERVER - NO EAC operate?

The version on LOCAL TEST SERVER - NO EAC is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does LOCAL TEST SERVER - NO EAC reset its map?

Its rhythm cannot yet be told: too few of LOCAL TEST SERVER - NO EAC's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 8 hours.

Server tags

Where does LOCAL TEST SERVER - NO EAC appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take LOCAL TEST SERVER - NO EAC: Rust community servers, unmodded and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat are the tags LOCAL TEST SERVER - NO EAC publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join LOCAL TEST SERVER - NO EAC?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.138.245.201:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players It holds 4 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.