LOCAL TEST SERVER - NO EAC
Offline 193.138.245.201:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 80 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 11 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 41 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 10 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 26 / 150
- [EU/GER] Rust Norddeutschland PVE 2 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of LOCAL TEST SERVER - NO EAC against other Rust servers?
Over the past seven days, LOCAL TEST SERVER - NO EAC has climbed to #15,375 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on LOCAL TEST SERVER - NO EAC?
The last sighting of LOCAL TEST SERVER - NO EAC was 15 days 15 hours ago; it is offline right now.
Map and rules
On what map does LOCAL TEST SERVER - NO EAC take place?
A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.
What settings and rules should you know for LOCAL TEST SERVER - NO EAC?
You will not find a gather rate in the name of LOCAL TEST SERVER - NO EAC. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
About the server
In which region is LOCAL TEST SERVER - NO EAC based?
No region is published by LOCAL TEST SERVER - NO EAC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 193.138.245.201:28015 is its address.
What is the uptime of LOCAL TEST SERVER - NO EAC, and is it online?
Offline for now: LOCAL TEST SERVER - NO EAC was last seen 15 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
On what Rust version does LOCAL TEST SERVER - NO EAC operate?
The version on LOCAL TEST SERVER - NO EAC is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does LOCAL TEST SERVER - NO EAC reset its map?
Its rhythm cannot yet be told: too few of LOCAL TEST SERVER - NO EAC's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 8 hours.
Server tags
Where does LOCAL TEST SERVER - NO EAC appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LOCAL TEST SERVER - NO EAC: Rust community servers, unmodded and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on LOCAL TEST SERVER - NO EAC?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat are the tags LOCAL TEST SERVER - NO EAC publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join LOCAL TEST SERVER - NO EAC?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.138.245.201:28015.