Name of Server as Shown on the Client Server List
Offline 193.158.174.26:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 35 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Name of Server as Shown on the Client Server List against other Rust servers?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #13,237: the top 58% of every ranked server.
Is Name of Server as Shown on the Client Server List busy at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 37 days 4 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 193.158.174.26:28015.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 37 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Name of Server as Shown on the Client Server List operate?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset its map?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 38 days 7 hours.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.158.174.26:28015.